Section 68IAC25-10-4. Completion of interrupted game  


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  •    (a) An interruption of a game may occur as a result of, but not limited to, the following:

    (1) Loss of communications between LMGS network and player MGD.

    (2) System restart condition.

    (3) Game disablement.

    (4) MGD restart.

    (5) Abnormal termination of gambling application on MGD.

      (b) For single stage games, the LMGS shall ensure that the patron can view the outcome.

      (c) For multiple stage games, the LMGS shall ensure that all game play transactions for incomplete games provide a method for the patron to either:

    (1) complete the game if further patron input is required to complete the game; or

    (2) view the outcome if further patron input is not required to complete the game.

      (d) The casino licensee must ensure patron fairness, to the extent possible, in the event of a communication loss to one (1) or more MGDs during a multi-patron game, if applicable.

      (e) Game rules must provide for situations where the casino licensee loses connectivity with the patron device. (Indiana Gaming Commission; 68 IAC 25-10-4; filed Jan 7, 2016, 8:21 a.m.: 20160203-IR-068150084FRA)